The March of the Voidwalkers
Male Half-Orc Barbarian 5
GORRAK CR 4
Male Half-Orc Barbarian 5
Good (NG) Medium Humanoid (Orc)
Hero Points 2
Init + 1; Senses Darkvision (60 feet); Perception + 9
AC 17, touch 12, flat-footed 16 (+ 5 armor, + 1 Dex, + 1 deflection)
hp 49 (5d12 + 10)
Fort + 7, Ref + 3, Will + 3
Defensive Abilities Guarded Life (5 HP), Improved Uncanny Dodge (Lv >= 9), Trap Sense + 1
Spd 40 ft.
Melee + 1 Keen Greataxe + 11 (1d12 + 7/19-20/x3) and
Unarmed Strike + 9 (1d3 + 4/20/x2)
Special Attacks Brawler
Str 18, Dex 12, Con 14, Int 12, Wis 12, Cha 10
Base Atk + 5; CMB + 9; CMD 21
Feats Blind-Fight, Catch Off-Guard, Weapon Focus: Greataxe
Traits Dirty Fighter, Iron Liver
Skills Acrobatics + 8, Climb + 11, Escape Artist + 0, Fly + 0, Intimidate + 10, Perception + 9, Ride + 0, Stealth + 0, Swim + 11
Languages Common, Goblin, Orc
SQ Bandages of Rapid Recovery, Fast Movement + 10 (Ex), Hero Points (2), Orc Ferocity (1/day), Rage (14 rounds/day) (Ex)
Combat Gear + 1 Keen Greataxe, + 1 Fortification, Light Chain Shirt; Other Gear Backpack (8 @ 19.5 lbs), Bandages of Rapid Recovery, Bedroll, Cloak of Resistance, + 1, Flint and steel, Grappling hook, Potion of Bull’s Strength, Potion of Cure Light Wounds (3), Potion of Enlarge Person, Pouch, belt (3 @ 2.64 lbs), Rations, trail (per day) (3), Ring of Protection + 1, Rope, hempen (50 ft.), Sack (empty), Waterskin, Whetstone
Bandages of Rapid Recovery These linen bandages have the same color and softness as the feathers of a dove, but their antiseptic smell suggests a less natural origin. Any creature wrapped in these bandages recovers from wounds and ability damage each day as if receiving complete bed rest regardless of activity (Pathfinder RPG Core Rulebook 191). A creature actually receiving long-term care (from the Heal skill) or complete bed rest while wearing the bandages gains a +4 bonus to its effective level or Hit Dice when determining how many hit points it recovers each day. The bandages are destroyed once removed or when the wearer recovers all hit points and ability damage, whichever comes first.
Blind-Fight Re-roll misses because of concealment, other benefits.
Brawler While raging, the barbarian is treated as if she has Improved Unarmed Strike. If she already has the feat, her unarmed strikes deal 1d6 points of damage (1d4 if she is Small).
Catch Off-Guard Proficient with improvised melee weapons. Unarmed opponents are flat-footed against your improvised weapons.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dirty Fighter + 1 damage when flanking.
Fast Movement + 10 (Ex) + 10 feet to speed, unless heavily loaded.
Guarded Life (5 HP) (Ex) If reduced below 0HP, convert some damage to non-lethal. Auto-stabilize below 0HP.
Hero Points (2) Hero Points can be spent at any time to grant a variety of bonuses.
Iron Liver You gain a +2 trait bonus on Fortitude saves against poison and drugs, and a +4 trait bonus on Fortitude saves to avoid the effects of alcohol.
Improved Uncanny Dodge (Lv >= 9) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 9 +.
Orc Ferocity (1/day) 1/day, when brought below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying.
Rage (14 rounds/day) (Ex) + 4 Str, + 4 Con, + 2 to Will saves, – 2 to AC when enraged.
Trap Sense + 1 (Ex) + 1 bonus on reflex saves and AC against traps.
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Gorrak is a surly half-orc barbarian with an impatient demeanor and a short temper to match. He does not suffer fools lightly. Ultimately self-serving, Gorrak always expects to be well-paid when working for hire.
Gorrak was raised and trained by an aggressive clan of half-orc and human barbarians who inhabited the northern wilds of Cheliax.
Gorrak has spent the last several years working as a bodyguard and occasional enforcer for various well-to-do families and prosperous businessmen located in and around Westcrown.
Gorrak has started to become bored, however, with typical bodyguarding tasks and has begun to seek out more exciting (and dangerous) mercenary assignments and adventuring opportunities.
In his off time Gorrak can often be found drinking and gambling at his favorite tavern, The Dancing Dragon.